![]() My quest for the best armor in the game led me to Niflheim. What I ended up doing is merely searching online for what the best armor type is, and going for that. And if they do explain it, it’s likely something that’s easy to gloss over, because I didn’t see it whatsoever while playing this game. The problem is that God of War 2018, to my knowledge, never really explains this well. I haven’t played Destiny in a very long time, but it is the only thing I can name that’s really close to this. The armor system and leveling in God of War 2018 reminded me very much of the Light system in the Destiny games. God of War's Niflheim plays much like a roguelike. I personally refused to use the axe for the rest of my playthrough, with the blades just enhancing my enjoyment. Once you get the Blades of Chaos back from the original games, though, the combat immediately gets better and familiar once again, since the game takes inspiration from its roots. I do like that some enemies are immune to the axe, since it adds some variance to the combat. I didn’t really enjoy using the axe at all, and for half of the game, you’re pretty much forced to use it unless you want to use your fists alone. The camera, if not the gameplay itself, contributed to the stiff feeling that kept me from enjoying the experience to the fullest.Ĭombat feels fine but repetitive. The camera being placed over the shoulder feels fine once you get used to it, but I think I would’ve preferred it to be entirely third-person with more freedom to move the camera around. ![]() ![]() I was looking for something a bit looser. Playing it myself, it wasn’t nearly as stiff as expected, but not quite the way I really wanted it to play. It was the impression all of Sony’s third-person exclusives gave off to me, except for the ones made by Insomniac. Seeing this game at E3 or in videos online, I always got the idea that the gameplay was super stiff, almost on rails. What I’ve noticed in the gameplay right away is that it feels much more fluid than anticipated. It got a chuckle out of me in disbelief for sure. I have to mention, that it was a bit jarring to boot up God of War 2018 and see a Marvel Cinematic Universe-styled intro reel that highlights all of PlayStation’s exclusives. This is just the era we're in, and as gamers, we should accept these games for what they are. There’s this angle of a more third-person, cinematic experience as opposed to the games of old. In a lot of ways, God of War 2018 on the PlayStation 4 is much more representative of the current era we’re in, perhaps more so PlayStation’s approach to console exclusives. Where the internet presence is much smaller, and people have to figure things out on their own for the most part, those games on that console really meant a lot to me. Personally, when I think about games from that era, games much like God of War’s vibe come to mind. It was a trilogy very representative of the PlayStation 2 era. The God of War games I remember were highly focused on hack-and-slash gameplay, along with puzzles intermittently peppered throughout. Let’s start simple and talk about the gameplay a bit. ![]() So what did I end up thinking about God of War? Well… Source: ScreenRant A Pivot in Gameplay Hearing that this God of War was a soft reboot in many ways, but still continued on with the same Kratos was something I was excited to experience. I really enjoyed the hack-and-slash gameplay melded with the Greek mythology theme of the series back in the day. I played through the trilogy and loved it a lot. Thankfully, after a lot of painstaking waiting, I was able to acquire a PlayStation 5.īecause of my weird console history, I’m actually familiar with the God of War series. I vowed that if I had ever got my hands on a PlayStation (and I really intended on doing so) that I’d give God of War its fair shake. I had no way of really protesting the result though, and I didn’t particularly mind it either - especially since Red Dead Redemption II had taken home a plethora of other rewards in the first place. Spoilers ahead for God of War (2018)Īs a big Rockstar fan, I was surprised that God of War won it over Red Dead Redemption II in 2018. As you can imagine, I missed a ton of exclusives - including the 2018 Game of the Year, God of War. When it came to the last generation though, I initially switched from PlayStation to Xbox - unfortunately though, I never got around to grabbing a PlayStation 4. For the longest time since the original PlayStation, I was very much in Sony’s corner. Historically, I’ve always been one to own multiple consoles per generation, but still, focus on one as my primary console. It has been quite a while since I’ve been able to play anything on PlayStation.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |